AI Insights · Timothy · April 2023
Top 5 Character Collection Games in Germany Q1 2023
In Q1 2023, the top character collection games in Germany saw varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal key trends for each app.
In the first quarter of 2023, the top character collection games in Germany demonstrated diverse performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each of these popular apps, based on data from Sensor Tower.
Frozen City from Century Games Pte. Ltd. saw significant weekly revenue growth, peaking at around $114K in mid-February. Weekly downloads were highest at the beginning of February, reaching approximately 105K, while weekly active users climbed to 202K during the same period. However, both downloads and active users experienced a decline towards the end of the quarter, with active users settling around 155K.
Dice Dreams™ by SuperPlay showed an impressive increase in weekly revenue, hitting a peak of approximately $501K in mid-March. The app’s weekly downloads were highest in early January, reaching 113K, but gradually decreased to around 25K by the end of March. Active users peaked at around 150K in late January and then saw a decline, stabilizing at around 102K towards the end of the quarter.
Subway Surfers, developed by Sybo Games ApS, maintained a steady performance with weekly active users hovering around 850K throughout the quarter. Weekly downloads remained relatively stable, averaging around 47K, and weekly revenue showed minor fluctuations, peaking at approximately $7K in mid-March.
Mob Control from Voodoo experienced modest revenue, with weekly earnings peaking at around $15K in mid-February. Weekly downloads were highest at the end of December, reaching nearly 49K, but saw a gradual decline, settling at around 24K by the end of March. Active users also saw a decrease, from 71K in early January to approximately 50K at the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed strong performance in weekly revenue, peaking at around $202K in late February. The app’s weekly downloads were relatively stable, averaging around 30K, and active users remained high, peaking at 800K in mid-February before slightly declining to around 770K by the end of March.
For more detailed insights and data, visit Sensor Tower.